The mobile gaming experience is, and will continue to be, a significant force both for the telecoms providers and the gaming industry. What can the GSMA's Open Gateway Initiative bring to the table, and what more needs to be done?
This guest post from Infovista uses the example of cloud gaming to explore how quality of experience measurement and delivery is having to adapt in 5G and what that means for the future evolution of QoE management.
The media landscape of the coming decade is changing in a multitude of ways, supported by new capabilities in 5G, 5G Advanced and 6G. Nowhere is this more true than in the gaming industry, which will move quickly to integrate new capabilities into its titles.
Christoffer Holmgård, CEO and one of the co-founders of modl.ai, joins Tech 2030 to talk about the use of AI/ML as a tool to create new and innovative game modes and content, thereby making them more immersive and entertaining. You can listen to this and the...
Christoffer Holmgård has spent almost 20 years studying human psychology and Artificial Intelligence in one form or another. 6GWorld spoke to him about the use, abuse and future of AI and Machine Learning.
"Cloud gaming has become the killer service for 5G," says Blacknut CEO Olivier Avaro. The company sits in a unique position to discuss the interplay between telecom networks and the gaming industry.
But if you are pinning your hopes on VR as the next revolution in gaming... think again. It's going to be both more pragmatic and more transformational than you think.
Mobile cloud gaming will be the fastest-growing segment in an industry Juniper Research predicts will grow to over $200 billion in 2023, up from $155 billion in 2020. It has great long term prospects into 6G.